An inspired addition

Ahh, my young gamer friend

The times are changing with no foreseeable end

Fanboys unite to gripe and moan

But they forget how the real world goes

The unwillingness to change in all the progress

Leaves them alone operating in Linux

But I digress

 

So unite one and all

For the games are changing

Technology is making gaming as easy as bouncing a ball

But keep them true all mighty makers

Or an uprising of young and old gamers will be called

We want games of challenge and intellect

With utopian graphics and no white Pong ball

In depth story lines which entrance all that play

Make the games rain like the autumn leaves in the fall

We want the best any man and machine can produce

Then we gamers will continue in the never-ending brawl

 

But let us not forget the true classic gamer

Some are too young to know life with 2-d games

We embrace the games of old with all our hearts

Where we came from is true art

As we push forward into the new and rising sun

Look back and remember our fading sons

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Sing Along If You Know It.


Come gather 'round gamers, whatever you own
Because pretty soon Nintendo will not be alone
This motion-control thing's a bit overblown
And your arms are gonna be wavin'.
So you better start flailin' or you're gonna get pwned
For the games, they are a-changin'.

Come fanboys on forums who bitch, moan, and blame
Get up off your sofas; it won't be the same.
But don't post too soon, we've not seen many games
And you've got to know who you are flamin'.
So get out your thesauri and flip 'em to "lame"
For the games, they are a-changin'.

Draw a picture for Milo who lives in your tube
Then make awkward gestures and feel like a rube
Or a loser, a jackass, a spazz, or a boob
Your dignity, it ain't worth savin'
And teh l33tz0r now will be later the n00b
For the games, they are a-changin'.

Come Alpha Moms and grandmas who didn't use to play
And pay no attention to what those kids say
For the future is wagglin' and casual's okay
And controllers can be so restrainin'.
But Molyneux says that the pad's in the way
So the games, they are a-changin'.

The demos are shown, the pods they are cast
The quarterly goals will soon be surpassed
And the current-gen will later be last-
While the hardcore will just go on ragin'
'Cause soon you'll have minigames coming out your ass
For the games, they are a-changin'.
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Repeating Myself.


Unfortunately, it has been one of those weeks, so the following is a touched-up reprint of something from my long-neglected Live Journal. Hopefully next week will be better.

As a giant nerd, I can't help but notice how often Pandora's Box has appeared in videogames recently. I also can't help but notice how much the myth has to be changed, if not wholesale ignored, in order to cram the thing into a game. So to start out, here's the original story.

After Prometheus created mankind and taught them long division, Hephaestus created Pandora as part of Zeus' overly-elaborate scheme to punish mankind. A less passive-aggressive god might have sent an earthquake or a plague or a tidal wave, but Zeus realized that jacking up our species now and forever "take-a panache". He therefore set the following events into motion:

1.) Hephaestus creates Pandora.

2.) Gods shower Pandora with extravagant gifts, spoiling her stupid. Included in these is a box (okay, Wikipedia douche, it was a jar. But the important bit is that it was a thing that holds stuff) into which each of them has placed something horrible; it was kind of like in movies when a kitchen crew spits on a steak before sending it back out to the customer who complained about it. Anyway, Zeus tells her never to open it.

3.) Prometheus warns his brother Epimetheus not to accept any gifts from Zeus.

4.) Zeus sends Pandora and her Cursed Thing of Holding to Epimetheus, kind of like a gift.

5.) Epimetheus goes, "Oh, hell yeah!" and marries Pandora.

6.) Pandora gets curious about the Cursed Thing of Holding and opens it, releasing Greed, Vanity, Slander, Lying, Envy, and Pining into the world. Luckily she manages to get the lid back on before Hope gets out. Whew! That was close.

7.) Hilarity ensues.

With plans like that, Zeus may have been the first Bond villain, as well as the only successful one. Pandora's Box, like my high school yearbooks, is best left unopened. However, it has already been opened. Logically, it can cause no more harm to us, other than possibly getting Hope all over the place.

"Not so," say the makers of videogames. "We can milk that bitch out."

So we have this:


According to God of War, opening Pandora's Box turns you into a giant. And then you fight Ares, who has inexplicably grown back-spinies which shoot fireballs. But the important thing is that it makes you bigger. Why does the Ark of Misery do this? Who the hell knows? But we must remember that this is a game in which there are waaaaaaay more than three Gorgons and Satyrs are masters of the bo staff.

What's next? Madness!


Devil May Cry 4 contains a weapon called "Pandora" which features 666 different shit-stomping configurations of increasingly implausible bad-assitude. The game also settles that whole box-vs.-jar debate once and for all by making Pandora a suitcase. And, simultaneously, a can.

Granted, this is not the literal Cursed Thing of Holding; it's more of a tribute. Surely, if in the myth Pandora had taken the lid off and been blasted in the face by a Neon Death Ray, the story would lose all meaning but become about a thousand times more awesome.

This brings me to my final, most recent example of what happens when videogame developers can't leave Pandora's Box alone (funny how many levels that works on): Legendary.


According to this game, Pandora's Box contains legions of werewolves, gryphons, and minotaurs, all of which are begging for a shotgun blast to the face. I don't know what else to say about that, other than "Whaaaaaaaaaaaaaaaaaaaat?!" It also bears mentioning that at the beginning of the game, Pandora's Box is in a museum.

My point with all of this is not that these are bad games, or that the ideas are stupid (except for the whole Pandora's-Box-in-a-museum-thing; that's downright criminal). I'm just wondering why Pandora's Box is showing up so often and doing so many different things, especially considering that the original myth is about as boring as they get. It would be like if they decided to start making games about Thor's codpiece (but not Thor), in which the codpiece can fire lasers, grant wishes, and be removed to open doors by reflecting light into crystals. Or if the Sword of Damocles was a lightsaber.

Game developers don't read this blog, do they? I may have just unleashed great evils upon the world. Kind of fitting, in a way.

-Evan

**EDIT: I have replaced the non-working videos with working ones.
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For Reals This Time

Listeners of the Joystiq Podcast may have heard them read my e-mail congratulating JC Fletcher for receiving an E3 Award.  So thanks be to Joystiq for rewarding shameless pluggery with a quick site mention.  I guess I'm actually going to have to buy someone a beer now.

The title of my post this week is "What Hollywood Doesn't Know About Videogames Could Fill the Grand Effing Canyon," and all evidence to this point is contained within a single movie trailer.



 Since it's not entirely fair to judge a film based solely on its trailer (although that did keep me from seeing the Silent Hill movie), I will not be making any guesses as to the quality of Gamer.  However, having watched that trailer, I feel confident in declaring that the following two points constitute what Hollywood thinks it knows about videogames:

1.)  Videogames are exclusively about shootin' and killin', and gamers will eventually become the New Gladiators.

2.)  Videogames blur the lines between fantasy and reality, until eventually we will not know what is real and what is not, and it will be like totally crazy, man.

In fact, the plot of Gamer sounds like it came from the head of someone who faded in and out of consciousness while drinking cough syrup and watching a movie marathon on the SciFi Channel.  It is equal parts eXistenZ, The Running Man,, and this Onion article.

Granted, a film based on, say, Noby Noby Boy, would be very difficult to make, and may even qualify as a hate crime.  But who says that actiony, shooty games are the only ones that make sense for TV and movies?

And sometimes they don't even make sense.  Remember that episode of "The X-Files" where the kid who played Donkeylips on "Salute Your Shorts" and his testosterone-laden buddies go into the virtual-reality first-person shooter game and get killed by the cyber-dominatrix who was programmed by the shy nerd woman to exact revenge upon her male coworkers for appreciating neither her talent nor her mousy not-hot hotness?

Seriously.  That's what happened.

There has to be a middle ground between Tetris:  The Movie and Let's Go Kill Some Dudes, right?  Because there are games that exist between those two extremes.  Hollywood's treatment of videogames as a plot element seems limited to either "Videogames will ruin everything," or "Videogames are for lazy boy-men."  And the only thing that determines which of these will be used is whether or not the movie is a comedy.

In fact, I can only think of one film that has handled videogames in a fair, non-violent, and realistic way, and features gameplay that accurately represents what we see in our own homes, and not some pixelated, blocky-gon crap cooked up by an underpaid, overworked special effects team.  Only one film has captured both the positive and negative effects of gaming on people of all ages.  This film is smart enough, sure enough, and brave enough to declare that people from all walks of life, all genders and backgrounds, can come together under this hobby we love so much.  It puts its foot down and says, "No!  Videogames are not just for boys and men with no necks!  Videogames are fun!  Videogames are for everyone!  And yes...videogames can capture your heart and mind while crippling your hands.  And you know what else?  They may just save your damn family, too."

Here's the bad news:  that film was a hundred-minute-long commercial for Nintendo.

All I'm saying is that I think we can do better than The Wizard.  I don't think that's too much to ask.

-Evan
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Pardon My Mess...

I'm sure that all of you just leapt from your beds and bounded over to your respective computers, anxious to see what kind of random bullshit I'd come up with this week, but I have some bad news:

Nothing I've started writing tonight has been any good.

So you get this.  Later on today I'll try to have something more substantial, but in the meantime here's my favorite trailer from E3.  Enjoy.

-Evan

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Buttons and Controllers

So it will be a little while before we actually get to our show on this, but it's been on my mind more and more lately. Anyone who listens to the show on a regular basis knows that none of us are really fans of the idea that something like the iPhone can be a "legitimate" portable gaming device, something that can rival the PSP or the DS. While the iPhone and other phones like it certainly have their place in mobile gaming, there is something to be said for having physical buttons on a device - buttons that you can actually *feel* when you push them.

The same concept applies to this new fad of motion-controlled gaming. Microsoft, with their Project Natal, has even gone so far as to infer that the controller is a hindrance to gaming. This page uses the phrase "No Controller Required", as if the controller is something that we shouldn't have to use - or even buy.

While I'll be the first to admit that the idea of gaming in a holodeck would be the "ultimate" videogame, I'll also be the first to say that I believe there will always be a place in the market for "traditional" games. I use that word with quotes because I'm a little worried that in the next five or ten years, gaming as we know it could take a drastic change away from controllers and buttons, and turn towards direct interaction gaming where we touch everything, or control everything simply by our own, natural movements.

Is the technology cool? Absolutely. Do we necessarily want to have it? Probably. But do we really need to have the attitude that we've been playing games *wrong* for the past 30 years, and that we shouldn't be limited by buttons and controllers? Absolutely not. I'll gladly replace my GameBoy Micro and my Nintendo DS once I can get two things from my cell phone: deep, interactive, engaging gaming experiences, and tactile feedback. Games that put a pseudo D-pad on a touchphone's screen simply won't cut it - ever.

As far as console gaming goes, I think we all have a dream of being able to actually *experience* our games holodeck-style. Both Sony's Magic Wand and Microsoft's Project Natal are undoubtedly baby steps towards this future of gaming, and it's going to be awesome, but I think there will always be a time where you'll just want to plop down in a chair in front of Frank's 2000" TV with a controller in your hands and just play a game the way we've all been playing as long as we've been alive.

Bring on the future, absolutely, but at the same time: Long Live the Controller!

-Phil
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Greed sucks.

So some of you may have listened to our E3 show already. Some of you may have not. First of sorry we didn't get all 3 covered. I'm sure we'll find a way to squeeze a middle show in with coverage of Sony's Glowing Orbs. Also I'm sorry we failed to talk about this.

Now as great as the ability to download full games directly to your hard drive might be I see a few problems with the concept. My three biggest problems are the cost, the size, and the selection. Let's look at this bit by bit.

1. Cost

Okay first and foremost we've talked about this on shows before. Games are expensive. They always have been and probably always will be. In looking at this before I got into it I found this wonderful article from Forbes that breaks down a brand new game's cost breakdown. Hopefully you all will actually look at that because I don't intend to summarize for you. The thing about this new service though is we aren't talking new games going to retail. Much like the Virtual Console we are talking old, already developed games. Yes these are slightly newer than Duck Hunt, but many of the same questions still emerge. Why would I pay $19.99 to download a copy of Mass Effect with no manual, box, or disc when I can go to the store and for the same price pick up, FOR THE SAME PRICE, a full retail copy of the game. No matter how you breakdown the cost of a game (greed) it is cheaper to sell me a file than a physical version of the media. You wouldn't buy MP3's if you could by the CD for cheaper or the same price. It wouldn't make sense.

2. Size

So again I found a cool article to help my point here. The only thing is it is old. Like 360 launch old. This isn't really to bad a thing though. We aren't talking new games at launch of this download service. When we look at this information we can see that full games are going to take up a LOT of space. Now at this point none of the systems has a great setup for handling extra storage space. For whatever insane reason (greed) no one will let you hook up an external hard drive to your system. Hell with the 360 you can't even buy just a off the shelf notebook hard drive like the PS3 or SD cards like the Wii. At least in both of those you have some control. With the 360 you are stuck once you run out of space. It's a new hard drive or nothing. And even those are limited. If you go nuts on XBLA or through this new download service the biggest hard drive they have could go pretty darn quick. 120 GB isn't much with files running 4 GB plus a piece.

In their defense though we haven't been told how big these files will be or how they are working this service. I'm also not factoring in whether or not you use the current ability to store parts of your game to the drive to help them load faster. This eats space too. But as someone who is already having space issues on his PS3 this concept scares me.

3. Selection

I touched on this previously in this article but now I'll flesh it out completely. There isn't much information on what 30 games are going to be included, but this article gives a breakdown of what is confirmed. Not an impressive list is it? Now the Virtual Console take s advantage of our need for nostalgia. I don't think anyone is nostalgic for games released in the last 2 years. Especially not that you can pick up cheaper used or for the same price new. We're not talking Mario RPG here. Microsoft MIGHT have a rental service out of this and they MIGHT have newer games at some point. I mean honestly though. Is someone going to jump to use this service to buy a game that has been available this long just because they can download it now? I just don't see this selection causing people to jump for joy.

So yeah. Not really a thrilling announcement. I just can't see this being the next big thing. Old games (not classic, there is a difference), retail pricing, and limited space. So why do it? The only answer I could come up with is greed. Maybe they'll throw out something about "green", but the only people benefiting from these are those due to make the extra money from lack of packaging, distribution, and retail fees. This isn't benefiting us the gamer in any way. So once again greed (or good business as the industry would call it) rears it's ugly head. Here's hoping that rental service comes out of this. Now THAT I could go for.

-John
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And Now, Introducing. . .

Ok, first of all, sorry this is late. I was supposed to post this on Wednesday, but 1. I’ve been a bit busy, and 2. I had not finished watching the E3 press conferences. Well, I’ve got a break and I’ve finished seeing the announcements of the big three. I pretty much have one thing to say: OH. MY. GOD.
Now, here’s the thing, all three console manufacturers made some major announcements. And most of them (PSP Go not withstanding) came out of the blue. On the flip side of that, I’d say there were some . . . questionable announcements made.
I have to admit, everyone made some promises that I’m looking forward to. Some things I can’t wait to try. Then there are those things I’m trying to forget I saw.
Sorry, you won’t get my thoughts here; I’m saving that for the show. We would, however, like to here yours. Please answer a few questions for us to tell us what you thought.

1. Was there an announcement that, even though it was not leaked, you had a hunch would be said?

2. Was there a game demoed that you think will make you purchase a console you don’t own? If you own all of them, was there a game demoed or announced that will make you ignore the others?

3. Are there any attachments you’re looking forward to? Why or why not?

4. Do you think any of the presenters looked/ sounded bad on stage?

5. Out of everything said this last week, what was the one thing that made your jaw drop?

6. Is one-to-one motion finally here? If so, what do you think? If not, why?

7. Ok, overall, who wins?

If you have any additional comments about E3, please, let us know. We’ll do everything we can to share your comments on the show.

Shock the World!

Drew
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E3 Awards 2009 (or, I'm Lazy, So Here's a List)

1.) The Giant Blue Ball Award (best game not out until 2010) - God of War 3
The thing about God of War's "hero" Kratos is that he's an a-hole.  Not the kind of a-hole who will make fun of your favorite shirt and then buy you a beer to show that he's "only kidding," but a real a-hole.  He's the kind of guy who will make fun of your favorite shirt and then murder you, but not before he murders your entire family and eats your dog, all the while complaining about how much he has been wronged.

Still, though...did you see that gameplay footage?  I never realized how much I've wanted to stab something with its own horns.

2.) The "oz-WEE-pay" Johnson Award (most unfortunately-titled game) - Women's Murder Club

It's probably best if I don't go into what kind of images the title of this game conjured in my sick, sick mind, especially once I learned that it's coming out on the DS.  Needless to say, though, they were pretty jacked up.

3.) The "Brandon from College" Award (game I really just want to go away) - Bayonetta

In the past, I have described certain Japanese franchises as "gleefully sexist."  Anyone who is not sure about what I mean by that has never seen this trailer, which features the eponymous angel-slayer...and her crotch.

We're looking at three more months of footage like that before the game comes out, and then I'm sure we'll be getting some TV ads like the one for DoA:  Xtreme Beach Volleyball.  You remember it...the one where the guys can't even be in the same room as the game without holding pillows over their laps.  I'd have posted a link to that monstrosity, but I think my computer refuses to play it.  At this point, it doesn't even matter if Bayonetta is a good game or not; I can't think about it without remembering the look the cashier at Kay-Bee gave me when I bought my Sniper Wolf action figure.

4.) The Coupon for One Free Beer Award (sickest burn by a videogame writer covering E3) - JC Fletcher, Joystiq

"If we were wearing a Wii Vitality Sensor right now, would Nintendo sense that we'd fallen asleep?"

5.) The "We Had a Fantastic Second Quarter" Award (greatest accomplishment I can't make myself care about) - Motion controllers

Yeah, yeah...Sony has a wand, and Microsoft has a creepy British kid.  Maybe there's something wrong with me, but I have a hard time getting too worked up over tech demos.  Remember that one for the PS3 where they rendered a whole lot of rubber ducks being poured into a bathtub in real time?  All I could think was, "Yep...that sure is a whole lot of rubber ducks.  Clearly the PS3 is leaps ahead of the PS2...in terms of ducks."

My mantra, when faced with tech demos, is this:  "Where are the games?"  Granted, I tend to only believe one out of every four words that come out of Peter Molyneux's oddly-shaped head.  And if the Sony Wand had turned into, say, a lightsaber, instead of an MS-Paint-style blocky gun, then maybe I could have mustered up some enthusiasm.  And if you really want to show how "Milo" reacts to random input, then don't show him talking about fish and then getting a sheet of paper with a fish drawn on it.  Show him talking about fish and then draw something else.  Then see what he does.  That could be some next-level stuff.

Oh, and Motion Plus is coming out, too?  Are you sure?  Okay, then.

6.) The "Holy Shit, Metroid!" Award (best game that is Metroid) - Metroid: Other M

I wasn't expecting this at all.  And I definitely wasn't expecting the next Metroid game to be mostly third-person.  This is awesome; I can't wait to see what Team Ninja does with the franchise.

Wait a minute...

Didn't Team Ninja do DoA:  Xtreme Beach Volleyball?

Shit.

Honestly, though, it looks pretty good.

-Evan
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TWEET!

Okay so I will have a full post later today, but for those interested I intend to use Twitter (my god why?!) to talk live about MS live press conference. Our handle is itcpodcast. Unfortunately I'm watching G4's coverage so expect something said about that too. See ya later!\

-J
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