So in a strange turn of events, John and I went in to the studio yesterday to tape Episode #078, sat down, and I told him that I didn't have anything to talk about this week. Nothing. Now wait a minute, you say, I thought the guys were talking about E3 (again) this show? Allow me to explain why that didn't happen, courtesy of Timothy Sundberg:"Very little to say about this show. I don't really care about big announcements, just news in general. I did like the week format of past shows better as I prefer my news spread out instead of in large lumps. Honestly, I don't care a whole lot about E3; I haven't, and I probably won't."This was the sole email that found its way to us for this show. Keep in mind that Mr. Sundburg usually writes us an entire novel each week. But all is well inside this console, because it took about fifteen minutes (intro, candle, drinks and all) for a topic to spontaneously present itself: Sequels.We spent about 45 minutes, unprepared, talking about the different types of game sequels, comparing them to the movie industry, discussing everything from Harry Potter to Metal Gear Solid to Super Mario and more.And that, my dear fans and friends, is why I like doing Inside The Console. Because more than a year and a half ago, John and I realized that we spent so much time randomly discussing videogames in-depth, that we might as well make a show out of it. And I think this episode proves that we're still not half-bad at it...But enough mushy-mush. Next week we're moving on to a new category of show here at ITC; "The Importance Of..." Episode #079 - for next week- we will be discussing The Importance of Cinematics in Videogames.I'm out. Game on.-Phil
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